A difficult enough platformer, with a unique jumping mechanic. Destroy evil robots along the way for parts (didn't have time to add score overlay). All music, graphics, sounds and code made by Octoshark (me) in godot 4.7 for solodev game jam #12. Enjoy! I interpreted the theme by having the platformer involve multi-step jumps if that makes sense (I know it might seem a bit loosely based on the theme, but at the time of the idea, I thought the powerups would make this feel more like a chain reaction themed game).

Bugs I'm aware of: 

r doesn't restart the game

double jump is pretty bad

slippy is useless

you can get stuck on ball or cube

you sometimes float mid air (not as bad as it sounds)

no sounds effects for winning, losing, colliding with objects

Development log

  • Bug

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